Over 50,000 lines of code updated in the past two months, but forgot to update this site. Can't remember all the changes. Will actively sync updates here going forward.
Fixed missing icon issue in Arena mode (Klee exclusive!).
Rewritten evade library with more detailed menus and precise evasion.
Added "Mark Option" in evade menu to remind users of adjusted settings.
Added Kalista-specific logic to target selector.
Optimized target selector with Doom Bot support.
Integrated all anti-dash/chase libraries (previously Klee had five different libraries).
Added support for any jump, including Blast Cone and dash path prediction (Klee exclusive!).
Improved overall system stability.
Improved evade response speed and menu access efficiency.
Optimized memory usage by 15% to improve overall performance.
Master Yi
Comprehensive optimization of multi-version script ability timing and chase logic.
Evade Library
Brand new QW evade library covering all champions and all abilities.
Merged official evade library logic.
More detailed menu including Combo, Harass, Flee, Other...
Added "Mark" feature to turn icons red, reducing user menu setup time.
Chase
Brand new chase feature! Predicts enemy dash paths (Klee exclusive).
More detailed menu to create your own custom configuration!
Farm
Added jungle Q logic.
Darius
Comprehensive code refactoring with 156 lines of core code optimization.
Core
Mimics famous streamer XiaoChaomeng's playstyle with added seven state machines.
Optimized code structure to improve overall performance and stability.
Improved health check system and ability cast condition logic.
Rewritten damage calculation system with optimized passive stack calculation and damage prediction accuracy.
E Ability
Added E ability cooldown check menu.
Applied brand new anti-dash and chase library!
R Ability
Significantly improved R ability casting (Klee exclusive).
Yone
Comprehensive skill range and evade system upgrade.
Skill Range Adjustment
Fixed Q ability and W ability range.
W Ability Prediction Refactoring
Removed KleePred prediction system, replaced with brand new prediction control.
Optimized skill configuration with added diagonal W.
Evade System
Added E/R ability CC negation.
Added W ability blocking.
Yasuo
Rewritten target selection logic and optimized Q3 combo.
Q Ability
Fixed Q ability range.
Improved Q3 knockup detection conditions to reduce ability waste.
Optimized EQ combo timing to improve burst damage effectiveness.
Optimized E ability and R ability target acquisition algorithm.
Rewritten E ability dash target selection to improve minion-dash efficiency.
R Ability
Optimized R ability multi-target detection logic to improve teamfight performance.
Yunara
Rewritten Q ability logic and optimized W ability prediction.
Q Ability
Improved Q ability cast timing, ensuring it only triggers after auto-attack.
Rewritten attack range detection logic from simple range check to path prediction algorithm.
W Ability
Optimized attack speed calculation with dynamic W ability delay adjustment.
Lucian
Optimized E ability smart casting system.
E Ability
Added E ability usage condition tooltip interface to improve user experience.
Improved safe distance calculation adjusted by enemy champion type.
Added dash prediction option and Chinese hint text support.
Q Ability
Added Auto extend Q feature (A key toggle).
Viktor
Rewritten Q ability chase logic and optimized flee mode.
Q Ability
Simplified Q ability chase detection logic.
Optimized flee mode Q ability usage with added Buff state check to avoid redundant casts.
Removed redundant Buff listener callbacks to optimize system overhead.
Improved Q ability target selection priority to improve combat efficiency.
Samira
Major code refactoring and combo logic optimization.
Rewritten new burst combo, Klee used to support BUG insta-S which was fixed by Riot. Users who used Klee Samira back then must have lived relatively successful lives.
Improved E ability and R ability combo logic.
Optimized AOE detection system.
Karthus
Added semi-automatic W ability system.
Added semi-manual W.
Xerath
W ability semi-automatic enhancement.
Added semi-manual W.
Semi-manual E hotkey default state set to off to avoid accidental triggers.
Optimized skill prediction algorithm to improve long-range ability accuracy.
Kalista
Removed deprecated module dependencies.
Added mini kiting feature.
Ashe
Jungle clear logic fixes.
Fixed jungle monster clear ability menu errors.
Added dedicated timers for specific ultimates, HUD display for level and experience.
Added experience tracking, showing enemies hiding in bushes.
Added rune system support (Ultimate Hunter, Cosmic Insight).
雲阿娜
雲阿娜登場!擁有Hanbot最強邏輯,壓住空格輕鬆獲勝!
Klee預判
支援三種預判模式(快速 / 高命中 / V2)。
支援自訂預判強度。
新增特定距離不預判的邏輯。
全Hanbot最快爆發。
全Hanbot唯一支援 AQA REA 爆發連招。
最佳反突近表現。
沃利貝爾
沃利貝爾發布!
賈克斯
賈克斯發布。
使用武器E2時會檢查是否可無視控制與技能。
阿姆姆
阿姆姆為AI版本,邏輯與石頭人相同。
墨菲特
AI版本更新:更聰明(竟然是石頭人?!)、更易用!
菜單新增技能圖示,設定更直觀。
重構技能繪製邏輯。
新增搶人頭設置。
奧莉安娜
史詩級更新,這裡有好消息,我們正在套用全新的3.0框架,這絕對會是全Hanbot最優秀的合集!
新增二段式預判,這可以提升Q技能的使用,還不失準確度!
新增QR打多人邏輯,在半手動鍵將會強制使用。
新增若手動R無法命中敵人,將不施放。
新增R多人白名單,這麼做可以避免R多人只打坦克。
改善擊殺判斷,我只能說更靈活了!
若強制目標在R範圍內,則使用R。
支援E配合隊友,對更多敵人使用ER連招。
犽宿
新增設定。
新增騷擾時,禁止Q3補刀的選項。
薇恩
E預判回歸!
重新開放預判強度設定,並且完全重寫E預判。
路西恩
細節改善。
我們有發現到Q鎖頭敵人,也有一定的概率空Q,這次更新將改善此問題。
新增一些說明,讓你更懂菜單元素。
艾希
更絲滑的走砍表現,就在這裡!
使用Q重製普攻時,會確認下一發普攻是否能命中。
崔絲塔娜
新增逃跑功能。
新增W技能逃跑邏輯。
伊澤瑞爾
新增逃跑功能。
新增E技能逃跑邏輯。
達瑞斯
新手訓練營支援。
R新增新手訓練營的傷害計算。
維克特
逃跑調整。
現在逃跑Q,不會再檢測是否有敵人。
打斷技能新增:貝爾維斯E、凱能R。
Klee預判新增:特定距離以下不使用預判。
修復實用工具中,無法淨化恐懼的錯誤。
修復實用工具,無法關閉繪製的問題。
改善普攻格檔庫,修復錯誤。
目標選擇器:不同英雄可設不同半手動鍵(只攻擊強制目標),這有利於區分射手與鬥士。
Yunara
Yunara released! Featuring Hanbot’s strongest logic — hold space to win!
Klee Prediction
Supports 3 prediction modes (Fast / High Accuracy / V2).
Supports custom prediction strength.
Skips prediction under specific close range.
Fastest burst combo in all of Hanbot.
Only Hanbot champion to support AQA REA combo sequence.
Top-tier anti-gapcloser logic.
Volibear
Volibear released!
Jax
Jax released.
Now checks for CC immunity and skill block before using empowered E2.
Amumu
Amumu runs on AI logic — same as Malphite.
Malphite
AI version update — smarter, simpler, and surprisingly... Malphite?!
Added spell icon display in menu for more intuitive config.
Rewritten all drawing logic.
Added killsteal options.
Orianna
Epic upgrade! Orianna is now entering the Klee 3.0 framework — this might be the most powerful logic in all of Hanbot!
New prediction logic, now Q more fast and accuracy.
QR logic for multi-target auto-cast via semi-key.
Manual R will now block if it can’t hit enemies.
New whitelist system for multi-R: avoid ulting only tanks.
Smarter kill logic — now more dynamic.
Will use R if forced target is in range.
Supports ER combo logic when allies nearby.
Yasuo
New config added.
New option: disable Q3 lasthit in harass mode.
Vayne
E prediction returns!
Rewritten E prediction logic with adjustable strength setting.
Lucian
Polished details.
Fixed issue where Q sometimes missed even on locked targets.
Added menu hints for better clarity.
Ashe
Smoother orbwalking experience!
Block Q if AA -> Q -> AA combo can't hit enemy.
Tristana
Flee logic added.
W flee logic added.
Ezreal
Flee logic added.
E flee logic added.
Viktor
Flee logic adjustment.
Flee Q will no longer require enemy detection.
New interrupter spells: Bel'Veth E, Kennen R.
Klee prediction: skip prediction under certain range.
Fixed Qss no work.
Improved AA block logic and fixed issues.
Target Selector: now supports different semi-keys per champion (only attack force target) — great for differentiating ADCs and Assassin.
Klee 3.0 is here! Lucian's core logic heavily recode: improved E, turtle mode, laneclear upgrade — best Lucian yet. Try it now?
E Ability
Simplified menu, removed redundant options.
Now mainly uses short-E.
E positioning now optimized based on terrain — more noticeable in jungle.
Added Turtle Mode (semi key): enables T0 kiting! Also includes "extra aa range" option in menu.
Improved laneclear logic.
Varus
Improved Q usage.
Q Ability
Faster Q combos.
In the previous version, to consistently trigger passive, script try delayed AA and Q. Now it will calculate whether next Q can trigger full passive.
Fixed menu garbled text issue.
Darius
Bug fixes and a new feature.
Q Ability
Fixed bug where menu could not disable Q.
New menu: "I got nerfed by bypass" — some bad bypass falsely claim “no nerf”. Enabling this option improves AA+W smoothness, proving bypass did nerf combo strength.
Yasuo
Added feature and fixed bugs.
Q Ability
Fixed bug where menu could not disable Q.
R Ability
Manual R will now also try EQR combo.
Xayah
Bug fix.
New Klee tool feature: mark (G) Shaco clone.
New Klee tool feature: During lane clear, prioritize attacking Shaco clone.
Q op prediction — the highest hitchance script yet!
One key to win!
Vayne
Bug Fixes.
Bug fixes.
Kai'Sa
Added small feature.
E Ability
Added Spam E key.
Master Yi
Minor changes.
Master Yi 3.0 is completed. To avoid unexpected issues, only partial features have been migrated. A separate update will be released once all features are stable.
Adjusted Tryndamere ultimate detection: now counts as 100 damage instead of skill damage.
New Klee tool feature: displays status of Health plants in Arena mode.
New Klee tool feature: when trapped by Yorick's W, prioritizes attacking the wall (core orb prioritizes other).
Klee预判
目前Klee预判只支援亚索、莫德凯撒、蒙多医生。
修复敌人抽动时,往诡异地方施法。
改善预判强度。
莫德凯撒
简单改善游戏体验。
Q技能
改善清兵检测。
R技能
使用连招/骚扰/清线时,按住半手动R不在取消普攻。
最后一击
改善最后一击,强调抢夺炮车/野怪。
Klee Prediction
Currently, Klee prediction only supports Yasuo, Mordekaiser, and Dr. Mundo.
Fixed casting spells in strange directions when the enemy jitters.
Improved prediction accuracy.
Mordekaiser
Minor improvements to gameplay experience.
Q Ability
Improved laneclear mode detection.
R Ability
Holding semi R during combos/harass/clearing no longer cancels auto attacks.
Last Hit
Improved lasthit, Emphasis on steal siege and monster.
莫德凯撒
修复小错误,以及新增更多功能!
Q技能
修复单体Q伤害计算。
新增压起身逻辑。
E技能
新增压起身逻辑。
R技能
使用半手动R前自动用E,如果可能。
最后一击
改善最后一击,强调抢夺炮车/野怪。
亚索
新增小功能。
R技能
新增最短击飞时间。
抬头显示器联动目标选择器,您可以点击英雄头像来锁定目标。
Mordekaiser
Bug fixes and new features added!
Q Ability
Fixed Q damage calculation (Alone target).
Added special cast logic.
E Ability
Added special cast logic.
R Ability
Automatic E before semi R, if possible.
Last-Hitting
Improved lasthit logic, prioritizing siege minions and jungle monsters.
Yasuo
Minor feature added.
R Ability
Added minimum R airborne time.
Other
Now you can click champion icon (Klee HUD only) to selector targets.
莫德凯撒
莫德凯撒发布!
QE超强预判,全脚本命中率最高!
计算实时伤害,W格挡不浪费护盾。
泽拉斯
改善清线逻辑。
Q技能
清线引入全新算法,计算量大幅降低。
清线新增Q1,为了脚本初学者。
亚索
修复小错误。
Q技能
修复EQ菜单关不掉的问题。
E技能
修复3.0 E技能速度比2.0还慢的问题。
自动升技能重新登场!
打断吟唱技能新增妮蔻R。
改善检测危险区域的开销,包含阿萝拉、薇恩、尼菈...。
改善指定技检测,性能小幅提升。
性能小幅提升,我会持续改善计算,提升游玩帧数。
改善技能绘制。
Mordekaiser
Mordekaiser released!
QE op prediction — the highest hitchance script yet!
Best damage calculation make sure W shield is never wasted.
Xerath
lane clear logic improved.
Q Ability
Laneclear Q now uses a new algorithm with greatly reduced computation cost.
Added “Q1 Laneclear” option for script beginner.
Yasuo
Minor fixes.
Q Ability
Fixed issue where the EQ menu not work.
E Ability
Fixed 3.0 E cast speed slower than 2.0.
Other
Auto levelup returns!
Added Neeko R to the list of interrupter spells.
Lowered overhead for danger-zone detection (Aurora, Vayne, Nilah, …).
Improved targeted-spell checks with a small performance boost.
The performance has been slightly improved. I will continue to improve the calculation and increase the fps.
Klee 3.0 is here! Yasuo's script has been fully rebuilt: Klee Prediction, new menu, core prediction updates, EQ-Flash combos — delivering smoother and smarter gameplay.
Q Ability
New Klee prediction: supports three modes (Fast / High Accuracy / V2), plus customizable prediction strength.
Improved EQ hit rate without losing damage or performance.
Improved Q-stacking logic.
E Ability
Smoother casting; performance improved by ~12% (according to ChatGPT — if wrong, DeepSeek will be used next time).
Boosted aggressiveness of EQ3 when locking onto forced targets.
R Ability
Attempts to use R in more extreme conditions.
Auto-R in specific situations (e.g. when CC incoming).
EQ Flash
Trust me — this will be the best EQ Flash combo you've ever used.
Uses geometric sampling to find optimal Flash positions.